In an interview with IGN, the developers of Monster Hunter Wilds showcase the wonderous Oilwell Basin locale and its apex ...
In an interview with Google Cloud Japan and translated by Automaton Media, Capcom technical director Kazuki Abe explains how ...
We sit down with Monster Hunter Wilds Executive Director and Art Director Kaname Fujioka to discuss creating the Oilwell ...
Explore Marvel Vs Capcom and Marvel Vs Disney variant covers hitting stores in April. Fans rave over Bengus' illustrations on ...
Capcom has confirmed a gameplay change in Monster Hunter Wilds from Monster Hunter World and MH fans are all for it.
Capcom is experimenting with generative AI to create the "hundreds of thousands" of ideas needed for in-game environments. As ...
Marvel Comics announced a series of Marvel vs. Capcom variant covers inspired by Bengus’ original art for the fan favourite beat ’em up video game, and now we have a look at second wave of covers ...
Capcom will sell new rubber keychains modeled after the Mettaur from Mega Man Battle Network in five different colors in ...
New information about Capcom's development process delivers some insight into the company's use of generative AI in games going forward.
B ack in September, Capcom raised eyebrows when it unveiled the PC specs for Monster Hunter Wilds, which say the best you can ...
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Kunitsu-Gami' is one of the most inventive strategy games in years, and a riveting tale of Japanese mythology to boot. Now ...