3D-LLM is the first Large Language Model that could take 3D representations as inputs. It is able to handle both object (e.g., objaverse) and scene data (e.g., scannet & hm3d). Language annotations of ...
[Option 2] Or you may setup the environment manually (If you are using GPUs that only work with CUDA 11 or greater). Our model only depends on the following commonly used packages, all of which can be ...
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